![]() Housing unit pieces are contained in the subfolder units. The treasure room structure consists of 2 ramparts supported by buttresses, with a bridge going between it and the treasure room itself. The treasure room consists of rings of hallways around the walls with bridges jutting out, suspended above a lave floor. The rings have random chest and gold block spawns. At the bottom of a treasure room, there is a magma cube spawner, and a center loot area consisting of 13-19 Blocks of Gold, as well as 1 or 2 treasure chests. All chests generated outside the center loot area use the "generic" loot table instead of the "treasure" loot table. The bridge between the ramparts and the treasure room always has 2 gold blocks. The ramparts have identical structures but not the same loot. Each has 1-6 gold blocks and 2 chests, arranged in a pattern of 2 single chests or as 1 double chest. The structure bastion/hoglin_stable/starting_pieces/stairs_1_mirrored, despite containing the word "mirrored", it is not stored as mirrored like the other mirrored stairs.Before the loot tables were nerfed, it was possible to obtain netherite ingots in the chests.This was likely not an error from copying the loot tables in Java Edition, as both editions had different loot at the time.Before Beta 1.16.0.59, some bastion remnant loot tables in Bedrock Edition contain entries for spectral arrows, despite them not existing in that version of the game.Treasure room pieces are contained in the subfolder treasure. In Java Edition, before 1.16 pre-3, there were multiple unused structure files.This has no effect on generation due to the placement of Jigsaw Blocks in the structure. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |